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Moving…. June 14, 2006

Posted by Scott Coulter in WWFX.
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Since starting this blog, I have come to realize that I really need to host it myself. So kindly point your browser to http://fxtrak.com

See you there!

VFX 2.0 – Bigger! Faster! Cheaper! May 29, 2006

Posted by Scott Coulter in Globalization, VFX 2.0.
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I have described VFX 2.0 as the culmination of cheaper hardware and the accessibility of software.  Today's laptop has the power of an 1980's supercomputer, and graphics software is cheap or easily pirated.  In other words, a teenager in his bedroom now has the possibility of competing against established facilities.  Disruptions have occured many times over the years, and this is indeed a disruptive step. 

This is not the first time this has been so.  The visual effects industry has always been challenged.  As motion pictures demand ever more impact, visual effects professionals are continually scrambling to create high quality images faster and cheaper.  The industry adapted to the advent of sound, the invention of video, even the arrival of computer graphics… but somehow, this change of the mid nineties was different. 

But what was different?  The delivery and communication process(more…)

Tribeca Film Fest May 16, 2006

Posted by Scott Coulter in WWFX.
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Two of our recent projects screened at the Tribeca Film Festival

lonely hearts

"Lonely Hearts" starring John Travolta, Salma Hayek, and Jared Leto. 
(click here for trailer)

jtteotn1.jpg

"Journey to the End of the Night" starring Brendon Fraser. 
(official site)

Each did well in reviews and will be out in theaters later this year.  Worldwide FX's contributions were subtle and significant in both films.  More on our website when the films are released. 

VFX 2.0 May 16, 2006

Posted by Scott Coulter in FMX, VFX 2.0, WWFX.
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The idea for this weblog, came to me last week after giving my talk on this very subject at FMX.  I have been in visual effects for more than twenty years, and I have been thinking about the future of visual effects for more than ten years. 

So what is VFX 2.0? 

In order to talk about VFX 2.0 we need to talk a little bit about history.  Visual Effects, have been with us as long as we’ve been telling stories.  They are the ultimate visual prop.  They were originally shadow puppets around fires.  They are illusions.  They became the tool of magicians used to baffle the public, and ultimately they became an entertainment tool.

The invention of the film camera in the nineteenth century allowed people (more…)

and so it starts… May 15, 2006

Posted by Scott Coulter in VFX 2.0, WWFX.
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This is the beginning to what I hope will be a stable and regularly updated blog about my experiences, thoughts, and musings on the film industry generally and visual effects in specific. 

Most of the topics will be in these three areas:

  • Amusing anecdotes from the ridiculous world of film making
  • The activities of my company
  • My thoughts on the future of visual effects

You can find out more about me in my bio page (not written yet).  I hope you enjoy it, and I look forward to your feedback!

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